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Why do so many casual games tell you to stop playing them?

If you've ever run out of lives in Candy Crush Saga or played a Zynga game, you've encountered an energy mechanic – you run out of a resource, and have to stop playing while it regenerates or pay money to continue.

In this short collection of essays, Zoya Street explores energy mechanics. Each essay weaves in a new idea, and then applies those ideas to key examples from social and mobile gaming, bringing together game design theory with queer theory, anthropology and a study of the recent history of social game design.

More information

Published1 year ago
StatusReleased
CategoryBook
AuthorZoyander Street

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14903052.epub 241 kB